International Forum

International Forum

Time>>>

2024.10.12 - 10.13
2024.10.19 - 10.20
2024.10.26 - 10.27

Please refer to the schedule for details

Location>>>

PINWAY, Pier-2

7F Ji Hui Auditorium, Kaohsiung Main Public Library

Room 305, Kaohsiung Exhibition Center

The 2024 Taiwan Technology X Culture Expo (TTXC) International Forum is divided into two main themes: Film & Music and Culture & Technology. Invited are over 30 representative creators and industry leaders from various fields both based in Taiwan and abroad. The event will focus on trending industry topics and popular audiovisual content through keynote speeches and panel discussions. Attendees will gain insights into future development trends and have the opportunity to engage in discussions and share experiences. While satisfying the public's thirst for knowledge this type of event also helps to build a dialogue platform for the industry and encourage the production of more outstanding and distinctive audiovisual content, thereby fueling Taiwan's cross-industry creativity at the convergence of culture and technology.

Forum Schedule

◎ Schedule will be updated continuously

10/12 (Sat)

Conquering the Global Market with Taiwanese Aesthetics and Culture in Game Design

Kuang-Hao Wang Ping-Yu Wu Huei Chan

16:30-18:30 PINWAY, Pier-2

Conquering the Global Market with Taiwanese Aesthetics and Culture in Game Design

Topic: Taiwan Game Design

Date & Time: 2024/10/12   16:30-18:30

Location: PINWAY, Pier-2

Speaker:

  • Kuang-Hao Wang

    Kuang-Hao Wang

    Co-founder of Red Candle Games Co.

    Wang Kuang-Hao, co-founder of Red Candle Games Co., is responsible for level design and game planning for “Detention”, “Devotion”, and “Nine Souls”. He is passionate about horror games.

  • Ping-Yu Wu

    Ping-Yu Wu

    Game producer of Softstar Entertainment

    Ping-Yu Wu
    The producer of "The Bridge Curse" game series and "Incantation" created by Softstar Entertainment, and a key member of "Xuan-Yuan Sword VI," "The Gate of Firmament," and "Xuan-Yuan Sword VII " development team. Specialized in game scene modeling, CG animation pre-production planning, MOCAP motion capture planning, shooting, and film-related production.

  • Huei Chan

    Huei Chan

    Game Industry Consultant

    Huei is a marketing & business professional in gaming, XR and emerging tech. She has been a co-founder, founding partner at VR and Web3 gaming companies, where she led marketing, business, and partnerships.
    She has spearheaded numerous international collaborations across APAC, the US, and Europe. Her work spans marketing, community, product design, production, launches, and fundraising in the gaming, public institutions, culture, and education fields. Her deep interest in human behaviour drives her passion for creative product design, crafting unique interactions between products and audiences. Outside of work, she enjoys diving, social dancing, and the gym, and dedicates her free time to advising indie developers.

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10/13 (Sun)

The Hidden Secrets Behind the Captivating Works of Makoto Shinkai

Kazuki Sunami Hiromichi Shinozaki

10:00-12:00 7F Ji Hui Auditorium, Kaohsiung Main Public Library

The Hidden Secrets Behind the Captivating Works of Makoto Shinkai

Topic: Animation Production

Date & Time: 2024/10/13   10:00-12:00

Location: 7F Ji Hui Auditorium, Kaohsiung Main Public Library

Speaker:

  • Kazuki Sunami

    Kazuki Sunami

    Managing Director, CoMix Wave Films Inc.

    Hails from Tokyo. Born in 1972. Graduated St. Cloud State University in Minnesota in 1998. Joined CoMix Wave Inc., the predecessor of CWF, in 1999 In charge of overseas implementations for works directed by Makoto Shinkai since “Voices of a Distant Star” (2002); accompanies Director Shinkai on his world tours as well as Middle East workshops. Appointed to the post of Director at CoMix Wave Films Inc. in 2007. Currently administers business developments at the company, and supports domestic and overseas business.

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  • Hiromichi Shinozaki

    Hiromichi Shinozaki

    Production Assistant, CoMix Wave Films Inc.

    Production Assistant

    Background: Worked as a production assistant at an animation company, joined the company and participated in production as a Key Animator starting with “Suzume”.

    Participated works
    2022: Key Animator for “Suzume”
    2024: Set Producer for “Motoyama Engineering Works 100th Anniversary Commemorative Commercial - Connecting to the History”
    2024: Set Producer for “Motoyama Engineering Works 100th Anniversary Commemorative Commercial - Connecting to the Future”

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10/19 (Sat)

Redefining Filmmaking: Applications of Virtual Production Technology

Jae Hwan Ryu Sean Lee

13:30-15:30 PINWAY, Pier-2

Redefining Filmmaking: Applications of Virtual Production Technology

Topic: Virtual Studio

Date & Time: 2024/10/19   13:30-15:30

Location: PINWAY, Pier-2

Speaker:

  • Jae Hwan Ryu

    Jae Hwan Ryu

    Vice President of VA Corporation VA

    Jaehwan RYU
    Speciality: VFX Supervisor
    Works : The Witch Part 2 / Hunt / Along with the Gods:The Two Worlds / Okja

    (Now) VA CORPORATION | Vice President
    STUDIO VIRD | Business DirectorWYSIWYG | VFX Director
    4thCreative Party | VFX Director

    Top VFX industry veteran, from professional supervisors to company management.
    Works: “The Restless,” “Sunny,” “Flu,” “Tazza: The Hidden Card,” “Swing Kids,” “Bargain,” and “Boston 1947,” Etc.
    Winner of the Best Visual Effects award at the 44th Grand Bell Awards and the 28th Blue Dragon Film Awards.

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  • Sean Lee

    Sean Lee

    Head of New Media of VA Corporation

    Speciality: VFX Producer, Immersive Media Contents(CEO)
    Works: The Wailing / Ode to My Father / Sunny / 71-Into the Fire / Reign of Assassins (John Woo)

    (Now) VA CORPORATION | Director of New Media Dept.
    (Now) MORPHEUS STUDIO | CEO
    KYUNGSUNG UNIVERSITY | Adjunct Professor
    STUDIO 2L | CEO
    4thCreative Party | VFX Producer

    18 years of experience as a VFX Producer, contributing to over 80 top-tier domestic and international films such as “The King and the Clown,” “Peninsula,” “The Restless,” “The Forbidden Kingdom,” “Stoker,” “Kundo: Age of the Rampant,” “Flu,” and “The Berlin File.”
    Proven creative planning and development skills through continuous development of video technology and innovative immersive content initiatives.

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The Future of AI and Art: Collaboration or Confrontation?

Emiko Ogawa Escher Tsai

16:30-18:30 PINWAY, Pier-2

The Future of AI and Art: Collaboration or Confrontation?

Topic: AI & Art

Date & Time: 2024/10/19   16:30-18:30

Location: PINWAY, Pier-2

Speaker:

  • Emiko Ogawa

    Emiko Ogawa

    Head of Prix Ars Electronica

    Emiko Ogawa is a Japanese curator and artist based in Linz, Austria. Since 2013, she is Head of Prix Ars Electronica which is known as the world’s most time-honored media arts competition organized by Ars Electronica. She has worked for the launch of the new Ars Electronica Center in 2008 and since then she has curated the exhibition for the Ars Electronica Center, Ars Electronica Festival and Ars Electronica Export. She has also been involved in many of Ars Electronica’s art thinking programs for educational institutions, companies, and governments, where essential questions are discussed and shaped as a starting point for the future. She is a visiting professor at the Osaka University of Arts - Art Science Department, and jury of the LINZ_media_arts 2024-2027. She also contributes many articles on media art such as wired.jp and the Nikkei.

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  • Escher Tsai

    Escher Tsai

    Creative Director of Dimension Plus

    Escher TSAI devotes himself into digital art research, promotion and creation. He is the Creative Director of Dimension Plus and Hello World, and Director of Arts and Technology: Creative Innovation and Counseling Project, and 5G Computing Art Project. He also curated 2024 TTXC《 G.A.M.E.》,《Hello, Human》at MoCA Taipei, 《The Era of Human-made》and 《RE:CAVE》at, National Taichung Theater, 《LIVES》at Jut Art Museum, 《Taoyuan Art and Technology Festival》, and , 《C-LAB Future Media Arts Festival》.

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10/26 (Sat)

The Unlimited Fantasy of VFX and Action in Takanori Tsujimoto's Cinematic Spirit

Takanori Tsujimoto

10:00-12:00 PINWAY, Pier-2

The Unlimited Fantasy of VFX and Action in Takanori Tsujimoto's Cinematic Spirit

Topic: Tokusatsu Production

Date & Time: 2024/10/26   10:00-12:00

Location: PINWAY, Pier-2

Speaker:

  • Tsujimoto Takanori

    Tsujimoto Takanori

    Tsujimoto Takanori / Director of “Ultraman Arc”

    Born in 1971.
    Gained numerous awards with self-produced animated films, with official debut as a commercial film director in the multi-segment film “Killers” in 2003.
    Handled many high-entertainment works, including action, Tokusatsu, and animation.
    Notable directorial works include “Hard Revenge Milly” (2008), “The Next Generation Patlabor” (2014), and “Resident Evil: Vendetta” (2017).
    Participation in the Tokusatsu series Ultraman with “Ultraman X” (2015), and his latest work, “Ultraman Arc” (2024), marks his debut as the main director.

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Where Music and Technology Collide: Shaping the Future of Music Experiences

Daito Manabe Nobumichi Tosa Joel Kwong

16:00-18:00 PINWAY, Pier-2

Where Music and Technology Collide: Shaping the Future of Music Experiences

Topic: Tech X Music

Date & Time: 2024/10/26   16:00-18:00

Location: PINWAY, Pier-2

Speaker:

  • Manabe Daito

    Manabe Daito

    Media artist

    Daito Manabe, Artist, interaction designer, programmer, and Composer.
    Launched Rhizomatiks in 2006, followed by Studio Daito Manabe in 2022. Specially-appointed professor at Keio University SFC.

    Manabe’s work, which ranges into a variety of fields, takes a new approach to everyday materials and phenomena. However, his end goal is not simply rich, high-definition realism by recognizing and recombining these familiar elemental building blocks. Rather, his practice is informed by careful observation to discover and elucidate the essential potentialities inherent to the human body, data, programming, computers, and other phenomena, thus probing the interrelationships and boundaries delineating humans and machines, the analog and digital, and the real and virtual.
    A prolific collaborator, he has worked closely with a diverse roster of artists, including Ryuichi Sakamoto, Björk,OK Go, Nosaj Thing, Squarepusher, Andrea Battistoni, Mansai Nomura, Perfume and sakanaction. Further engagements include groundbreaking partnerships with the Jodrell Bank Center for Astrophysics in Manchester, and the European Organization for Nuclear Research (CERN), the world’s largest particle physics laboratory.
    He is the recipient of numerous awards for his multidisciplinary contributions to advertising, design, and art. Notable recognitions include the Ars Electronica Distinction Award, Cannes Lions International Festival of Creativity Titanium Grand Prix, D&AD Black Pencil, and the Japan Media Arts Festival Grand Prize.

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  • Nobumichi Tosa

    Nobumichi Tosa

    President of Maywa Denki

    Maywa Denki
    The art unit produced by Novmichi Tosa.

    While wearing blue working clothes, which is a typical style of small businesses that supported Japan’s high economic growth, they develop and introduce various nonsense machines all over the world in forms of concert and exhibition.
    In 2003, it received the Semi Grand Prix Prize in the Interactive Art category at the Ars Electronica. Also, they develop mass products such as a note shaped electronic musical instrument "Otamatone" in 2021. Currently, they are successfully holding "Maywa Denki Nonsense Machine Factory Exhibition" in Beijing (China) with all exhibits set up remotely in 2023 debut 30th anniversary.

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  • Joel Kwong

    Joel Kwong

    Media art curator

    Joel Kwong, a media art curator, producer, transmedia specialist, writer and educator based in Hong Kong, with over 18 years of curatorial & project management experience. Graduated from the Chinese University of Hong Kong, received her MA in 2010. She is currently the Programme Director for Microwave International New Media Arts Festival (www.microwavefest.net), and the founder of SIBYLS, a creative consultation & production company since 2018. She has been curating numerous media art, design and advertising campaigns in many different cities, recent projects include Urban Canvas: On & On screen-based curation 2023/2024 at Airside HK, Encounter Across Culture – touring exhibitions in HK, Chengdu, Beijing & Shanghai 2023/2024, Out of Thin Air – Hong Kong Film Art & Costume Design Exhibition (2023), Reimagines Heritage – experimental media art projects 2023 etc. She is also devoted into education, has been given talks and lectures in schools, festivals and universities, including Shenzhen Media Art Festival, ACT Festival in Gwangju/Korea, Transmediale in Germany, Ars Electronica in Linz, National University of Taiwan and the University of Eletro-communications in Tokyo, International Symposium - Future Crisis, etc. Currently, she is also a part-time lecturer for various institutions in Hong Kong, for their MA & BA programmes, e.g., HKDI, HK CityU, HKAPA, PolyU, HSU etc.

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10/27 (Sun)

“A Scene I Couldn’t Have Seen Alone”: The Secrets Behind Successful Character and Story Animation

Susumu Mitsunaka Hiroyuki Honda

16:30-18:30 Room 305, Kaohsiung Exhibition Center

“A Scene I Couldn’t Have Seen Alone”: The Secrets Behind Successful Character and Story Animation

Topic: Manga-adapted Animation

Date & Time: 2024/10/27   16:30-18:30

Location: Room 305, Kaohsiung Exhibition Center

Speaker:

  • Susumu Mitsunaka

    Susumu Mitsunaka

    Director of “Haikyuu!!”

    Directing works
    Television series
    Cuticle Detective Inaba
    Haikyuu!!
    Layton Mystery Detective Agency: Katri’s Puzzle Solving Files

    Movies
    Detective Conan: The Bride of Halloween
    Haikyuu!! The Dumpster Battle

    Drawing work participations
    Big Windup!
    The Boy and the Heron
    Mary and the Witch’s Flower

  • Hiroyuki Honda

    Hiroyuki Honda

    Deputy Editor in Chief of Weekly Shonen Jump.

    Deputy Editor in Chief of Weekly Shonen Jump.
    First editor for the series “Haikyu!!”
    Also involved with the launch of numerous other works, such as the “Assassination Classroom”, “Dr. STONE” and “Undead Unluck”.